﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Himall.Entity
{
    /// <summary>
    /// 微店扩展类型
    /// </summary>
    public enum VShopExtendType
    {
        /// <summary>
        /// 主推微店
        /// </summary>
        [Description("主推微店")]
        TopShow = 1,

        /// <summary>
        /// 热门微店
        /// </summary>
        [Description("热门微店")]
        HotVShop = 2

    }

    /// <summary>
    /// 微店扩展信息状态
    /// </summary>
    public enum VShopExtendState
    {
        /// <summary>
        /// 申请未审核
        /// </summary>
        [Description("未审核")]
        NotAudit = 1,

        /// <summary>
        /// 审核通过
        /// </summary>
        [Description("审核通过")]
        Through = 2,

        /// <summary>
        /// 拒绝
        /// </summary>
        [Description("审核拒绝")]
        Refused = 3,

        /// <summary>
        /// 已关闭
        /// </summary>
        [Description("微店已关闭")]
        Close = 4,

    }
    /// <summary>
    /// 微店状态
    /// </summary>
    public enum VshopStates
    {

        /// <summary>
        /// 未审核
        /// </summary>
        [Description("未审核")]
        NotAudit = 1,

        /// <summary>
        /// 审核通过
        /// </summary>
        [Description("审核通过")]
        Normal = 2,

        /// <summary>
        /// 审核拒绝
        /// </summary>
        [Description("审核拒绝")]
        Refused = 3,

        /// <summary>
        /// 开启微店第一步
        /// </summary>
        [Description("开启微店第一步")]
        Step1 = 4,

        /// <summary>
        /// 开启微店第二步
        /// </summary>
        [Description("开启微店第二步")]
        Step2 = 5,

        /// <summary>
        /// 开启微店第三步
        /// </summary>
        [Description("开启微店第三步")]
        Step3 = 6,

        /// <summary>
        /// 已关闭
        /// </summary>
        [Description("已关闭")]
        Close = 99,

    }
}
